A downloadable tool for Windows and macOS

Buy Now$6.00 USD or more

GLB Animator is just that, it can help you animate .glb rigged files.

 This was created to help animate 3D AI generated models and models I rigged in blender. Some bugs to keep in mind. 
When animating and going from IK to FK, turn off the IK switch.
When going from FK to IK, click 'Sync IK' before you turn the IK switch  back on. This will move your IK bone boxes back into place and sync the bones properly.

The imported video/audio will not go away once imported until you reload the app or reload your project .json file.

When opening a project file, you'll have to reupload your model. This keeps the .json file small. 

Save Often, seriously! I've never had a crash but I am not animating whole scenes at a time. 

A helper app to rename the bones for this app can be found in the downloads here on itch after purchase. 

Included Additional App to rename your rigged model's bones:



Animation Sequencer:

Tip on Sequencer: Import your first rigged model with the checkbox checked. Then, the additional animated models be sure to uncheck the box so the animations load. Be sure to have the same character/rigged in order to add the animations to an animated sequence.

Updated 6 days ago
Published 8 days ago
StatusReleased
CategoryTool
PlatformsWindows, macOS
AuthorStudio Takuetsu
Tags3D, Animation, animator, bones, glb, sequencer
ContentNo generative AI was used

Purchase

Buy Now$6.00 USD or more

In order to download this tool you must purchase it at or above the minimum price of $6 USD. You will get access to the following files:

GLB_Animator_macOS_Retail.zip 127 MB
GLB_Animator_Win_Retail.zip 97 MB

Development log

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