⚠️ Browser Demo Note: Mesh binding and weight calculations can be CPU-intensive in WebGL. If the browser tab temporarily freezes or says "Page Unresponsive," please give it a moment to finish processing. (The standalone Web-Browser app processes calculations much faster!)

Rig your 3D models (.fbx / .glb) directly in your browser—free for a limited time!
LoPoly Free Models are to be used only to test this app here on itch.io.

✨ Features

  • Auto-Fit Rigs: Fast presets for Bipedal and Quadruped models.
  • Custom Skeleton Setup: Add your own bones from scratch or extend the built-in auto-fit rigs.
  • Automated Weighting: Bind skin and calculate weights with a single click using IDW (Inverse Distance Weighting).
  • Interactive Pose Mode: Test and preview bone deformation immediately inside the viewport.
  • Weight Painting Suite: Refine weights with Lasso, Erase, and Smooth tools, complete with heat map visualization.
  • Export Ready: Export cleanly rigged .glb files with an option to retain Mixamo-compatible bone naming.

🚀 Quick Start Guide

  1. Import your model (.fbx or .glb).
  2. Position Bone Markers: Pro-tip: Switch between Front, Side, and Top views to align markers accurately to your mesh.
  3. Bind Skin: Click "Bind Skin & Calculate IDW" and wait a few moments for the calculations to complete.
  4. Test & Inspect: Click "Pose" to check your deformations.
  5. Paint & Refine: Turn on Heat Map to paint, erase, or smooth weights. Shortcut: Cmd + Click (Mac) or Alt + Click (PC) to quickly select a bone weight.
  6. Export: Save your rigged .glb and bring it into your game engine or animation suite!

📸 Gallery & Previews

Rigging Interface Overview
1. Setting up bone markers on your model
Weight Painting Tools
2. Weight painting controls and skin binding options
Testing Rig in Pose Mode
3. Testing rig deformations in Pose Mode
Weight Heat Map View
4. Visualizing bone influence with the Heat Map enabled

  • Pro Retail Version also includes:
    - FacceRig App
    - Practice Model (Head, Hair, Eyeball)


    Rig Markers in Head Rig App
    Heat Map Head Rigged
    Rigged Head




    Head Model Posed in PerPal v6.2 using Manga Style Look
    Model Posed in PerPal v6.2 Using The Markup Style Look
    StandAlone PerPal v5.28: https://studiotakuetsu.itch.io/3d-perspective-tool


🔗 Workflow Synergy

Need to animate your newly rigged model? This tool integrates smoothly with GLB Animator.

☕ Support Development

If you find this tool helpful for your 3D workflow, please consider leaving a donation or rating! Community support helps fund future updates and new free game-dev tools.

Updated 4 hours ago
Published 1 day ago
StatusReleased
CategoryTool
PlatformsHTML5
AuthorStudio Takuetsu
ContentNo generative AI was used

Download

Download NowName your own price

Click download now to get access to the following files:

Manual EULA.pdf 163 kB
LoPoly_Test_Models_01.zip 16 MB
Pro Rig Retail.zip 98 MB
if you pay $6 USD or more

Development log

Leave a comment

Log in with itch.io to leave a comment.